![]() :: later calls expect the p12 here for some reasonĬall copy author.p12 "C:\Users\USER_NAME\AppData\Local\Research In Motion\author.p12"Ĭall blackberry-debugtokenrequest -storepass -devicepin debug_token.barĬall blackberry-signer -verbose -cskpass -keystore author.p12 -storepass debug_token.bar PBDTĬall blackberry-signer -keystore author.p12 -storepass debug_token.bar author Set PATH=%PATH% C:\Program Files (x86)\Java\jre6\binĮcho And start dev mode on PlayBook in Options > Security > Development ModeĬall blackberry-signer -csksetup -cskpass Ĭall blackberry-signer -register -csjpin -cskpass client-PBDT-.csjĬall blackberry-keytool -genkeypair -keystore author.p12 -storepass -dname "cn=YOUR_NAME" -alias authorĬall blackberry-debugtokenrequest -register -csjpin -storepass client-PBDT-.csj Set PATH=%PATH% C:\Program Files (x86)\Research in Motion\blackberry-tablet-sdk-2.0.0\bin Step 4: Edit & execute the following to install the debug token on your PlayBook (ten steps and five different passwords, off Step 3: Start dev mode on your PlayBook in Options > Security > Development Mode. I had trouble with Flex4.6 + Air3.2 so I used Flex4.5 with Air 3.1. Step 2: Get the Flex SDK, AIR SDK, and BlackBerry AIR SDK. Step 1: Request a CSJ code signing key from (takes a couple hours). So as of March 2012, here’s what you do to get your SWF running as an app on your PlayBook: There are several tutorials out there but some were out of date or assume you have Flash Builder (I use FlashDevelop). I sat down to get it running today and spent far too long stepping through RiM’s convoluted developer security setup, which took me even longer than Apple’s similarly obtuse system. ![]() During the awards ceremony they gave us all BlackBerry PlayBooks, so I now have little excuse not to port Rebuild to it. I helped Colin present in a talk about failure (Incredipede was the happy ending), and co-demoed Steph Thirion’s game Faraway in the Independent Games Festival. ![]() I helped demo IGF nominees Faraway and the very musical Pugs Luv Beats.Last week was my first GDC as an indie developer, and hoh boy were those goodtimes! ![]()
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